Microsoft wants Project Scarlett to be extremely fast and allow us to play in 4K at 60 FPS

Summary Microsoft E3

Since its name and some of its characteristics became official in the past E3, we have not heard much more about the next Microsoft console. Luckily, a Gamespot interview with Phil Spencer has brought new details that serve to understand what the company's strategy will be with the monster they are preparing with Project Scarlett.

More images per second and maximum speed

Project Scarlett

As the manager has commented, the number one goal with the console is to offer extremely short loading times so that the gaming experience changes completely. Being able to play as soon as possible is something that the player greatly appreciates, so the incorporation of the new SSD drives It will be a key piece to achieve it. It's something that PS5 it will also offer, so it is possibly one of the benchmark features in the new generation.

On the other hand, Spencer has admitted that being Microsoft has also helped him to meet the PC gamer public, and one of the great advantages of this platform is the frame rate per second. That a player can have the maximum rate of images per second possible is something that is highly valued in the community, so at Microsoft they want to prioritize being able to play 60 images per second in 4K.

Project Scarlett won't forget her past

Project Scarlett E3 2019

But if there is something that Microsoft is quite clear about, it is in relation to the backward compatibility. With Xbox One they've done an amazing job porting games from the original Xbox and Xbox 360 to the new Xbox One through the backwards compatibility program, and all that work won't fall on deaf ears with the launch of the new platform. The entire catalog of games, including Xbox One, will be compatible in Project Scarlett, since, according to Spencer, being able to play games from the past ensures that players with consoles of different generations can play against each other no matter what console they have.

Following this idea of ​​backward compatibility, the brand will also offer the possibility of continuing to use the old controllers, since they understand that with the Xbox controller customization program there will be many users who have a significant investment in peripherals and need continue to use your drivers on the new console. It is certainly a very wise decision taking into account the price of each of these controls.

When can we buy Project Scarlett?

Taking into account that the name is still an internal designation of the project, you can imagine that the console still has a long way to go until it reaches the market. To be exact, it won't be until Christmas 2020 when we see the console in stores, so you'll have to wait more than a year until you can get your hands on it.


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